
Twenty-Eight TestFlight Builds Later
Gate Runner went from empty Unity project to TestFlight build 28 in a two-day sprint. The pipeline that made that cadence possible, and what each build shipped.
Taylor Gagne
9/2/2026

Gate Runner went from empty Unity project to TestFlight build 28 in a two-day sprint. The pipeline that made that cadence possible, and what each build shipped.
Taylor Gagne
9/2/2026

Gate spacing tuned from 30 units to 42 to 50, and zombies from brutal to fair. How Gate Runner's difficulty curve got shaped, with the real numbers.
Taylor Gagne
9/2/2026

Gate Runner started with a bet: the best part of those gate ads is a real game if you build it properly. Here's the design premise behind our zombie runner.
Taylor Gagne
9/1/2026